Submitted by Milotheshort on Fri, 04/28/2006 - 17:32.
Ok so the plan is to go get the expansion tonight... ne who
At the bottome you can find the spell listing for personal referance.
I for a long time have been a praponate of mob stunning, however in my experiance most ppl on phoenix are not. the don't stun at appropriate times, or at all. In a typical cookie cutter party you have 3 mages, and 3 melee. only 2 can form a SC(well, you can build tier ones off of tier ones, i do this too). It long been my conclusion that the solo sc'r should stun mob tp attacks such as Bomb toss... please note that each weapon does get a stun cappacity its learned at different lvls... However this is not my point. Blue mage can become an effective STUN machine. They have access to the following "Spells" to preform stun. -> LV 12 Head Butt, LV 44 Blitzstrahl, LV 63 Fry Pan, LV 69 Tail Slap... i think some other ones do stun but in accordance with the list below i haven't included any without stun in there discription. Blue can also Sap TP... with Jettatura and Light of Penance... Mobs will soon find themselves with no tp. Besides the fact that a great deal of TP attacks preform Knock back, which will interrupt spell casters casting. ok so this is one possibility.
Yesterday, DragonLance, Golagres and myself PT'd in the dunes... DL was Blu/war(main tank), I was RDM/WHM (main healer), and Golagres was THF/MNK (spike dmg and occassional puller) This supprisingly worked quite well... THe blue was able to hold hate nicely in essance functioning like a ghetto PLD. Much to my supprise to THF/MNK also panned out for dmg who'd a thunk... Ne who...
From what i could gather DL had some major DMG spells like bludgeon used to build emnity, light curative spells used to survive and hold hate and some defensive spells to reduce the dmg incurred. So yes BLU can Tank.
I think alot of a blumages strengths and weaknesses will come from there spell selection, a blu who doesn't think about there spells ahead of time will gimp themselves and there party. For example after DL left we picked up another blu as main tank, their lack of understanding the roles of tank and the set of spells they had chossen didn't compliment the job to well...
Here is some of the confirmed spells: Note you do not need to read these this is for referance only please skip over them... also this was barrowed from "Aralays" with all credit submited.
I. List by Lv. and enemy learned from
Lv. 1: Footkick (Rabbit), Pollen (Bee), Sandspin (Worm)
Lv. 4: Power Attack (Beetle), Sprout Smack (Sapling), Wild Oats (Mandragora)
Lv. 8: Cocoon (Crawler), Metallic Body (Crab), Queasyshroom (Funguar)
Lv.12: Battle Dance (Orc), Feather Storm (Yagudo), Head Butt (Quadav)
Lv.16: Healing Breeze (Dhalmel), Helldive (Bird), Sheepsong (Sheep)
Lv.18: Blastbomb (Warmachine), Bludgeon (Cardian), Cursed Sphere (Fly)
Lv.20: Blood Drain (Bat), Claw Cyclone (Tiger)
Lv.22: Poison Breath (Hound)
Lv.24: Sopoforic (Flytrap)
Lv.26: Screwdriver (Pugil)
Lv.28: Bomb Toss (Goblin)
Lv.30: Grand Slam (Gigas)
Lv.32: Chaotic Eye (Coeurl), Soundblast (Cockatrice)
Lv.34: Death Ray (Hecteyes), Smite of Rage (Evil Weapon)
Lv.36: Digest (Slime), Pinecone Bomb (Treant)
Lv.38: Jet Stream (Trio-Bats), Uppercut (Goobbue)
Lv.40: Mysterious Light (Magic Pot), Terror Touch (Ghost)
Lv.42: MP Drainkiss (Leech), Venom Shell (Uragnite)
Lv.44: Blitzstrahl (Doll), Mandibular Bite (Antlion), Stinking Gas (Doomed)
Lv.46: Awful Eye (Bugard), Geist Wall (Eft), Magnetite Cloud (Antican)
Lv.48: Blood Saber (Skeleton), Jettatura (Hippogryph), Refueling (Cluster), Sickle Slash (Spider)
Lv.50: Frightful Roar (Taurus), Ice Break (Golem), Self-Destruct (Bomb)
Lv.52: Cold Wave (Snoll), Filamented Hold (Diremite)
Lv.54: Hecatomb Wave (Kindred), Radiant Breath (Wyvern)
Lv.56: Feather Barrier (Greater Bird)
Lv.58: Flying Hip Press (Bugbear), Light of Penance (Tonberry), Magic Fruit (Opo-opo)
Lv.60: Death Scissors (Scorpion), Dimensional Death (Shadow)
Lv.61: Bad Breath (Malboro), Eyes On Me (Ahriman), Maelstrom (Sea Monk)
Lv.62: Body Slam (Dragon), Memento Mori (Corse), 1000 Needles (Catuar)
Lv.63: Frenetic Rip (Imp), Frypan (Moblin), Hydro Shot (Sahagin), Spinal Cleave (???)
Lv.64: Feather Tickle (Colibri), Voracious Trunk (Marid), Yawn (Apkallu)
Lv.65: Infrasonics (Lizard)
Lv.66: Frostbreath (Raptor), Sandspray (Qiqirn)
Lv.67: Diamondhide (Troll)
Lv.68: Enervation (Troll), Firespit (Mamool Ja), Warm-Up (Mamool Ja)
Lv.69: Hysteric Barrage (Lamia / Merrow), Tail Slap (Lamia / Merrow)
Lv.70: Amplification (Black Puddings), Cannonball (Wamoura)
Lv.71: Heat Breath (Manticore), Lowing (Buffalo)
Lv.72: Disseverment (Aern, has to use a dagger), Saline Coat (Xzomit Family)
Lv.73: Ram Charge (Ram), Temporal Shift (Hpemde)
Lv.74: Actinic Burst (Ghrah), Reactor Cool (Zdei)
Lv.75: Plasma Charge (Phuabo), Vertical Cleave (Euvhi)
Blue Spells by Name, complete data included
Name: Actinic Burst
Description: greatly lowers the accuracy of enemies within range
Stat Bonus: x
Element: x
MP used: 24
Cast / Recast-Timer: 0.5 / 60
Set points needed: x
Level: 74
Family learned from: Ghrah
Animal type: Luminian (no strong/weak mob)
Name: Amplifiation
Description: increases magic attack and magic defense of the BLU
Stat Bonus: x
MP used: 48
Cast / Recast-Timer: 7 / 56
Set points needed: x
Level: 70
Family learned from: Puddings
Animal type: Amorpha or Arcana (?)
Name: Awful Eye
Description: deals water damage to enemies within a fan-shaped area, additional effect: Drown
Stat Bonus: x
MP used: 32
Cast / Recast-Timer: 2.5 / 60
Set points needed: x
Level: 46
Family learned from: Bugard
Animal type: Lizard
Name: Bad Breath
Description: deals earth damage to enemies within a fan-shaped area, additional effect: various status effects
Stat Bonus: x
MP used: 212
Cast / Recast-Timer: 8.75 / 56
Set points needed: x
Level: 61
Family learned from: Malboro
Animal type: Plantoid
Name: Battle Dance
Description: area attack, additional effect: Dexterity down, duration increases with tp%
Stat Bonus: DEX +2
Skillchain Attribute: x
MP used: 12
Cast / Recast-Timer: 1 / 10
Set points needed: 3
Level: 12
Family learned from: Orcs
Animal type: Beastmen (no strong/weak mobs)
Name: Blastbomb
Description: deals fire damage to enemies within range, additional effect: Bind
Stat Bonus: STR +1
MP used: 36
Cast / Recast-Timer: 2.25 / 15
Set points needed: 2
Level: 18
Family learned from: Orcish Warmachine
Animal type: Beastmen (no strong/weak mobs)
Name: Blitzstrahl
Description: deals lightning damage to an enemy, additional effect: Stun
Stat Bonus: x
MP used: 70
Cast / Recast-Timer: 4.5 / 29.25
Set points needed: x
Level: 44
Family learned from: Doll
Animal type: Arcana
Name: Blood Drain
Description: steals an enemy's HP, ineffective against undead
Stat Bonus: HP -5, MP +5
Element: x
MP used: 10
Cast / Recast-Timer: 4 / 26
Set points needed: 2
Level: 20
Family learned from: Bat
Animal type: Bird
Name: Blood Saber
Description: steals HP from enemies within range, ineffective against undead
Stat Bonus: x
Element: x
MP used: 25
Cast / Recast-Timer: 4 / 26
Set points needed: x
Level: 48
Family learned from: Skeleton
Animal type: Undead
Name: Bludgeon
Description: delivers a threefold attack, accuracy increases with tp%
Stat Bonus: STR +1
Skillchain Attribute: x
MP used: 16
Cast / Recast-Timer: 0.5 / 11.75
Set points needed: 2
Level: 18
Family learned from: Cardian
Animal type: Arcana
Name: Body Slam
Description: delivers and area attack, damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 74
Cast / Recast-Timer: 1 / 27.75
Set points needed: x
Level: 62
Family learned from: Dragon
Animal type: Dragon ;)
Name: Bomb Toss
Description: throws a bomb at enemies
Stat Bonus: STR +2
Element: x
MP used: 42
Cast / Recast-Timer: 3.75 / 24.5
Set points needed: 3
Level: 28
Family learned from: Goblin / Moblin
Animal type: Beastman (no strong/weak mob)
Name: Cannonball
Description: damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 66
Cast / Recast-Timer: 0.5 / 28.5
Set points needed: x
Level: 70
Family learned from: Wamoura
Animal type: Vermin
Name: Chaotic Eye
Description: silences an enemy
Stat Bonus: HP +10, CHR +2
Element: x
MP used: 13
Cast / Recast-Timer: 3 / 25
Set points needed: x
Level: 32
Family learned from: Coeurl
Animal type: Beast
Name: Claw Cyclone
Description: damages enemies within area of effect with a twofold attack, damage increases with tp%
Stat Bonus: HP +5
Skillchain Attribute: x
MP used: 24
Cast / Recast-Timer: 1 / 19.75
Set points needed: 2
Level: 20
Family learned from: Tiger
Animal type: Beast
Name: Cocoon
Description: enhances defense of the BLU
Stat Bonus: VIT +3
MP used: 10
Cast / Recast-Timer: 1.75 / 60
Set points needed: 1
Level: 8
Family learned from: Crawler
Animal type: Vermin
Name: Cold Wave
Description: deals ice damage to enemies within range, additional effect: Frost
Stat Bonus: x
MP used: 37
Cast / Recast-Timer: 4 / 60
Set points needed: x
Level: 52
Family learned from: Snoll
Animal type: Arcana
Name: Cursed Sphere
Description: deals water damage to enemies within range
Stat Bonus: INT +1
MP used: 36
Cast / Recast-Timer: 3 / 19.5
Set points needed: 2
Level: 18
Family learned from: Fly
Animal type: Vermin
Name: Death Ray
Description: deals dark damage to an enemy
Stat Bonus: x
MP used: 39
Cast / Recast-Timer: 4.5 / 29.25
Set points needed: x
Level: 34
Family learned from: Hecteyes
Animal type: Amorpha
Name: Death Scissors
Description: damage varies with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 51
Cast / Recast-Timer: 0.5 / 24.5
Set points needed: x
Level: 60
Family learned from: Scorpion
Animal type: Vermin
Name: Diamondhide
Description: gives partymembers in range the effect of Stoneskin
Stat Bonus: x
MP used: 99
Cast / Recast-Timer: 7 / 26
Set points needed: x
Level: 67
Family learned from: Trolls
Animal type: Beastmen (no strong/weak mobs)
Name: Digest
Description: steals an enemy's HP, ineffective against undead
Stat Bonus: x
Element: x
MP used: 20
Cast / Recast-Timer: 4 / 26
Set points needed: x
Level: 36
Family learned from: Slime
Animal type: Amorpha
Name: Dimensional Death
Description: damage varies with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 48
Cast / Recast-Timer: 0.5 / 23.75
Set points needed: x
Level: 60
Family learned from: Shadow
Animal type: Undead
Name: Disseverment
Description: delivers a five-fold attack, accuracy increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 74
Cast / Recast-Timer: 0.5 / 32.75
Set points needed: x
Level: 72
Family learned from: Aern (the one with daggers equipped)
Animal type: Luminian (no strong/weak mobs)
Name: Enervation
Description: weakens defense and magic defense of enemies within range
Stat Bonus: x
Element: x
MP used: 48
Cast / Recast-Timer: 3.5 / 60
Set points needed: x
Level: 68
Family learned from: Troll
Animal type: Beastmen (no strong/weak mobs)
Name: Eyes on Me
Description: deals dark damage to an enemy
Stat Bonus: x
MP used: 112
Cast / Recast-Timer: 4.5 / 29.25
Set points needed: x
Level: 61
Family learned from: Ahriman
Animal type: Demon
Name: Feather Barrier
Description: enhances evasion of the BLU
Stat Bonus: x
MP used: 29
Cast / Recast-Timer: 2 / 56
Set points needed: x
Level: 56
Family learned from: Greater Bird
Animal type: Bird
Name: Feather Storm
Description: additional effect: Poison, chance of effect increases with tp% (Note: this is a ranged attack)
Stat Bonus: HP +5, CHR +2
Skillchain Attribute: x
MP used: 12
Cast / Recast-Timer: 0.5 / 10
Set points needed: 3
Level: 12
Family learned from: Yagudo
Animal type: Beastmen (no strong/weak mobs)
Name: Feather Tickle
Description: reduces an enemies tp%
Stat Bonus: x
Element: x
MP used: 48
Cast / Recast-Timer: 4 / 26
Set points needed: x
Level: 64
Family learned from: Colibri
Animal type: Bird
Name: Filament Hold
Description: lowers the attack speed of enemies within fan-shaped area
Stat Bonus: x
Element: x
MP used: 38
Cast / Recast-Timer: 2 / 30
Set points needed: x
Level: 52
Family learned from: Diremite
Animal type: Vermin
Name: Firespit
Description: deal fire damage to an enemy
Stat Bonus: x
MP used: 121
Cast / Recast-Timer: 6.5 / 42.75
Set points needed: x
Level: 68
Family learned from: x
Animal type: x
Name: Flying Hip Press
Description: deals wind damage to enemies within range
Stat Bonus: x
MP used: 125
Cast / Recast-Timer: 5.75 / 34.5
Set points needed: x
Level: 58
Family learned from: Bugbear
Animal type: Beastmen (no strong/weak mobs)
Name: Foot Kick
Description: deals critical damage, chance for critical increases with tp%
Stat Bonus: AGI +1
Skillchain Attribute: ...
MP used: 5
Cast / Recast-Timer: 0.5 / 6.5
Set points needed: 2
Level: 1
Family learned from: Rabbit
Animal type: Beast
Name: Frenetic Hit
Description: delivers a threefold attack, damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 61
Cast / Recast-Timer: 0.5 / 28.5
Set points needed: x
Level: 63
Family learned from: Imp
Animal type: Demon
Name: Frightful Roar
Description: weakens defense of enemies within rage
Stat Bonus: x
Element: x
MP used: 46
Cast / Recast-Timer: 2 / 45
Set points needed: x
Level: 50
Family learned from: Taurus
Animal type: Demon
Name: Frost Breath
Description: deals ice damage to enemies within a fan-shaped area, additional effect: Paralyze
Stat Bonus: x
MP used: 136
Cast / Recast-Timer: 6.5 / 42.75
Set points needed: x
Level: 66
Family learned from: Raptor
Animal type: Lizard
Name: Fry Pan
Description: area attack, additional effect: Stun, accuracy increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 65
Cast / Recast-Timer: 1 / 26
Set points needed: x
Level: 63
Family learned from: Goblin / Moblin
Animal type: Beastmen (no strong/weak mobs)
Name: Geist Wall
Description: removes a single beneficial effect from all enemies within range
Stat Bonus: x
Element: x
MP used: 35
Cast / Recast-Timer: 3 / 30
Set points needed: x
Level: 46
Family learned from: Eft
Animal type: Lizard
Name: Grand Slam
Description: delivers an area attack, damage increases with tp%
Stat Bonus: INT +1
Skillchain Attribute: x
MP used: 24
Cast / Recast-Timer: 1 / 14.25
Set points needed: 2
Level: 30
Family learned from: Gigas
Animal type: Beastmen (no strong/weak mobs)
Name: Head Butt
Description: additional effect: Stun, damage increases with tp%
Stat Bonus: DEX +2
Skillchain Attribute: x
MP used: 12
Cast / Recast-Timer: 0.5 / 10
Set points needed: 3
Level: 12
Family learned from: Quadav
Animal type: Beastmen (no strong/weak mobs)
Name: Healing Breeze
Description: restores HP for partymembers in area of effect
Stat Bonus: HP +10, CHR +2
Element: Light
MP used: 55
Cast / Recast-Timer: 4.5 / 15
Set points needed: x
Level: 16
Family learned from: Dhalmel
Animal type: Beast
Name: Heat Breath
Description: deals fire damage to enemies within a fan-shaped area
Stat Bonus: x
MP used: 169
Cast / Recast-Timer: 7.5 / 49
Set points needed: x
Level: 71
Family learned from: Manticore
Animal type: Beast
Name: Hecatomb Wave
Description: deals wind damage to enemies within a fan-shaped area, additional effect: Blind
Stat Bonus: x
MP used: 116
Cast / Recast-Timer: 5.25 / 33.75
Set points needed: x
Level: 54
Family learned from: Kindred (Demon)
Animal type: Demon
Name: Helldive
Description: damage varies with tp%
Stat Bonus: HP +5, CHR +1
Skillchain Attribute: x
MP used: 16
Cast / Recast-Timer: 0.5 / 11.25
Set points needed: 2
Level: 16
Family learned from: Bird
Animal type: Bird
Name: Hydro Shot
Description: additional effect: Enmity down, chance increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 55
Cast / Recast-Timer: 0.5 / 26
Set points needed: x
Level: 63
Family learned from: Sahagin
Animal type: Beastmen (no strong/weak mob)
Name: Hysteric Barrage
Description: delivers a five-fold attack, damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 61
Cast / Recast-Timer: 0.5 / 28.5
Set points needed: x
Level: 69
Family learned from: x
Animal type: x
Name: Ice Break
Description: deals ice damage to enemies within range, additional effect: Bind
Stat Bonus: x
MP used: 142
Cast / Recast-Timer: 5.25 / 33.75
Set points needed: x
Level: 50
Family learned from: Golem
Animal type: Arcana
Name: Infrasonic
Description: lowers the evasion of enemies within a fan-shaped area
Stat Bonus: x
Element: x
MP used: 42
Cast / Recast-Timer: 5 / 56
Set points needed: x
Level: 65
Family learned from: Lizard
Animal type: Lizard -_-;
Name: Jet Stream
Description: delivers a threefold attack, accuracy increases with tp% (Note: this is a ranged attack)
Stat Bonus: x
Skillchain Attribute: x
MP used: 47
Cast / Recast-Timer: 0.5 / 23
Set points needed: x
Level: 38
Family learned from: Trio-Bats
Animal type: Bird
Name: Jettatura
Description: enemies within fan-shaped area are frozen with fear
Stat Bonus: x
Element: x
MP used: 37
Cast / Recast-Timer: 0.5 / 56
Set points needed: x
Level: 48
Family learned from: Hippogryph
Animal type: Bird
Name: Light of Penance
Description: reduces an enemies tp%, additional effect: Bind / Blind
Stat Bonus: x
Element: x
MP used: 53
Cast / Recast-Timer: 3 / 60
Set points needed: x
Level: 58
Family learned from: Tonberry
Animal type: Beastmen (no strong/weak mobs)
Name: Lowing
Description: plagues enemies withing area of effect, preventing them from recovering HP and MP
Stat Bonus: x
Element: x
MP used: 66
Cast / Recast-Timer: 7 / 56
Set points needed: x
Level: 71
Family learned from: Buffalo
Animal type: Beast
Name: Magnetite Cloud
Description: deals earth damage to enemies withing a fan-shaped area, additional effect: Weight
Stat Bonus: x
MP used: 86
Cast / Recast-Timer: 4.5 / 29.25
Set points needed: x
Level: 46
Family learned from: Antica
Animal type: Beastmen (no strong/weak mobs)
Name: Maelstrom
Description: deals water damage to enemies within range, additional effect: STR down
Stat Bonus: x
MP used: 162
Cast / Recast-Timer: 6 / 39
Set points needed: x
Level: 61
Family learned from: Sea Monk
Animal type: Amorpha
Name: Magic Fruit
Description: restores HP for a single partymember
Stat Bonus: x
Element: Light
MP used: 72
Cast / Recast-Timer: 2.5 / 6
Set points needed: x
Level: 58
Family learned from: Opo-opo
Animal type: Beast
Name: Mandibular Bite
Description: damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 38
Cast / Recast-Timer: 0.5 / 19.25
Set points needed: x
Level: 44
Family learned from: Antlion
Animal type: Vermin
Name: Memento Mori
Description: enhances magical attack of the BLU
Stat Bonus: x
MP used: 46
Cast / Recast-Timer: 3.5 / 56
Set points needed: x
Level: 62
Family learned from: Corse
Animal type: Undead
Name: Metallic Body
Description: absorbs a certain amount of damage from attacks and spells against the BLU
Stat Bonus: ---
MP used: 19
Cast / Recast-Timer: 7 / 60
Set points needed: 1
Level: 8
Family learned from: Crabs
Animal type: Aquan
Name: MP Drainkiss
Description: steal an enemies MP, ineffective against undead
Stat Bonus: x
Element: x
MP used: 20
Cast / Recast-Timer: 4 / 26
Set points needed: x
Level: 42
Family learned from: Leeches
Animal type: Amorph
Name: Mysterious Light
Description: deal wind damage to enemies within range, additional effect: Weight
Stat Bonus: x
MP used: 73
Cast / Recast-Timer: 3.75 / 24.5
Set points needed: x
Level: 40
Family learned from: Magic Pot
Animal type: Arcana
Name: Pinecone Bomb
Description: additional effect: Sleep, duration increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 48
Cast / Recast-Timer: 2.5 / 26.5
Set points needed: x
Level: 36
Family learned from: Treant
Animal type: Plantoid
Name: Plasma Charge
Description: gives Shock Spikes to the BLU
Stat Bonus: x
MP used: 24
Cast / Recast-Timer: 3 / 60
Set points needed: x
Level: 75
Family learned from: Phuabo
Animal type: Luminian (no strong/weak mobs)
Name: Poison Breath
Description: deals water damage to enemies within a fan-shaped area, additional effect: Poison
Stat Bonus: MND +1
MP used: 22
Cast / Recast-Timer: 3 / 19.5
Set points needed: 1
Level: 22
Family learned from: Crawler, Hound or Dragon
Animal type: x
Name: Pollen
Description: restores HP
Stat Bonus: HP +5, CHR +1
Element: Dark
MP used: 8
Cast / Recast-Timer: 2 / 5
Set points needed: 1
Level: 1
Family learned from: Bee
Animal type: Vermin
Name: Power Attack
Description: deals critical damage, chance for critical increases with tp%
Stat Bonus: MND +1
Skillchain Attribute: x
MP used: 5
Cast / Recast-Timer: 0.5 / 7.25
Set points needed: 1
Level: 4
Family learned from: Beetle
Animal type: Vermin
Name: Queasyshrooms
Description: additional effect: Poison, durattion increases with tp%
Stat Bonus: HP -5, MP +5
Skillchain Attribute: x
MP used: 20
Cast / Recast-Timer: 2 / 15
Set points needed: 2
Level: 8
Family learned from: Funguars
Animal type: Plantoid
Name: Radiant Breath
Description: deals light damage to enemies within a fan-shaped area, additional effects: Slow, Silence
Stat Bonus: x
MP used: 116
Cast / Recast-Timer: 5.25 / 33.75
Set points needed: x
Level: 54
Family learned from: Wyvern
Animal type: Dragon
Name: Ram Charge
Description: damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 79
Cast / Recast-Timer: 0.5 / 34.75
Set points needed: x
Level: 73
Family learned from: Ram
Animal type: Beast
Name: Reactor Cool
Description: enhances defense and gives Ice Spikes to the BLU
Stat Bonus: x
MP used: 28
Cast / Recast-Timer: 3 / 60
Set points needed: x
Level: 74
Family learned from: Zdei
Animal type: Luminian (no strong/weak mobs)
Name: Refueling
Description: increases attack speed of the BLU
Stat Bonus: x
MP used: 39
Cast / Recast-Timer: 1.5 / 30
Set points needed: x
Level: 48
Family learned from: Cluster
Animal type: Arcana
Name: Saline Coat
Description: increases magic defense of the BLU
Stat Bonus: x
MP used: 66
Cast / Recast-Timer: 3 / 60
Set points needed: x
Level: 72
Family learned from: Xzomit
Animal type: Luminian (no strong/weak mob)
Name: Sandspin
Description: deals earth damage to enemies within range, additional effect: accuracy down
Stat Bonus: VIT +1
MP used: 10
Cast / Recast-Timer: 1.5 / 9.75
Set points needed: 2
Level: 1
Family learned from: Worm
Animal type: Amorpha
Name: Sandspray
Description: blinds enemies within a fan-shaped area
Stat Bonus: x
Element: x
MP used: 43
Cast / Recast-Timer: 3 / 26
Set points needed: x
Level: 66
Family learned from: Qiqirn
Animal type: Beastmen (no strong/weak mobs)
Name: Screwdriver
Description: deals critical damage, chance for critical increases with tp%
Stat Bonus: HP +10, VIT/CHR +1
Skillchain Attribute: x
MP used: 21
Cast / Recast-Timer: 0.5 / 14
Set points needed: 3
Level: 26
Family learned from: Pugil
Animal type: Aquan
Name: Self-Destruct
Description: sacrifices HP to damage enemies within range, affects caster with weakness
Stat Bonus: x
Element: x
MP used: 100
Cast / Recast-Timer: 3.25 / 21
Set points needed: x
Level: 50
Family learned from: Bomb / Cluster
Animal type: Arcana
Name: Sheep Song
Description: puts all enemies withing range to sleep
Stat Bonus: HP +5, CHR +1
MP used: 22
Cast / Recast-Timer: 3 / 60
Set points needed: 2
Level: 16
Family learned from: Sheep
Animal type: Beast
Name: Sickle Slash
Description: deals critical damage, chance for critical increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 41
Cast / Recast-Timer: 0.5 / 20.5
Set points needed: x
Level: 48
Family learned from: Spider
Animal type: Vermin
Name: Smite of Rage
Description: damage varies with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 28
Cast / Recast-Timer: 0.5 / 13
Set points needed: x
Level: 34
Family learned from: Evil Weapon
Animal type: Arcana
Name: Soporific
Description: puts all enemies within range to sleep
Stat Bonus: HP -5, MP +5
MP used: 38
Cast / Recast-Timer: 3 / 26
Set points needed: 4
Level: 24
Family learned from: Flytrap
Animal type: Plantoid
Name: Sound Blast
Description: silences enemies within area of effect
Stat Bonus: x
Element: x
MP used: 25
Cast / Recast-Timer: 4 / 30
Set points needed: x
Level: 32
Family learned from: Cockatrice
Animal type: Bird
Name: Spinal Cleave
Description: accuracy increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 61
Cast / Recast-Timer: 0.5 / 28.5
Set points needed: x
Level: 63
Family learned from: x
Animal type: x
Name: Sprout Smack
Description: additional effect: Slow, duration increases with tp%
Stat Bonus: MND +1
Skillchain Attribute: x
MP used: 5
Cast / Recast-Timer: 0.5 / 7.25
Set points needed: 2
Level: 4
Family learned from: Sapling
Animal type: Plantoid
Name: Stinking Gas
Description: deals wind damage to enemies within range, additional effect: Choke
Stat Bonus: x
MP used: 37
Cast / Recast-Timer: 4 / 60
Set points needed: x
Level: 44
Family learned from: Doomed
Animal type: Undead
Name: Tail Slap
Description: area attack, additional effect: Stun, damage increase with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 77
Cast / Recast-Timer: 1 / 28.5
Set points needed: x
Level: 69
Family learned from: Lamia
Animal type: Beastmen (no strong/weak mobs)
Name: Temporal Shift
Description: prevents enemies within range from acting
Stat Bonus: x
Element: x
MP used: 48
Cast / Recast-Timer: 0.5 / 56
Set points needed: x
Level: 73
Family learned from: Hpemde
Animal type: Luminian (no strong/weak mobs)
Name: Terror Touch
Description: additional effect: weakens attack, accuracy increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 62
Cast / Recast-Timer: 3.25 / 21
Set points needed: x
Level: 40
Family learned from: Ghost
Animal type: Undead
Name: Uppercut
Description: damage varies with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 31
Cast / Recast-Timer: 0.5 / 17.75
Set points needed: x
Level: 38
Family learned from: Goobbue
Animal type: Plantoid
Name: Venom Shell
Description: poisons enemies within area of effect and gradually reduces their HP
Stat Bonus: x
Element: x
MP used: 86
Cast / Recast-Timer: 3 / 45
Set points needed: x
Level: 42
Family learned from: Uragnite
Animal type: Aquan
Name: Vertical Cleave
Description: damage increases with tp%
Stat Bonus: x
Skillchain Attribute: x
MP used: 86
Cast / Recast-Timer: 0.5 / 37.25
Set points needed: x
Level: 75
Family learned from: Euvhi
Animal type: Luminian (no strong/weak mobs)
Name: Voracious Trunk
Description: steals one beneficial status effect from an enemy and gives it to the BLU
Stat Bonus: x
MP used: 72
Cast / Recast-Timer: 10 / 56
Set points needed: x
Level: 64
Family learned from: Marid
Animal type: Beast
Name: Warm-Up
Description: increases accuracy and evasion of the BLU
Stat Bonus: x
MP used: 59
Cast / Recast-Timer: 7 / 56
Set points needed: x
Level: 68
Family learned from: Mamool Ja (fighter type)
Animal type: Beastmen (no strong/weak mobs)
Name: Wild Oats
Description: additional effects: Vitality down, duration increases with tp% (Note: this is a ranged attack)
Stat Bonus: HP +10, CHR +1
Skillchain Attribute: x
MP used: 9
Cast / Recast-Timer: 0.5 / 7.25
Set points needed: 3
Level: 4
Family learned from: Mandragora
Animal type: Plantoid
Name: Yawn
Description: puts all enemies with range to sleep
Stat Bonus: x
MP used: 55
Cast / Recast-Timer: 3 / 60
Set points needed: x
Level: 64
Family learned from: Apkallu
Animal type: Bird
Name: 1000 Needles
Description: shots multiple needles at enemies within range
Stat Bonus: x
Element: x
MP used: 350
Cast / Recast-Timer: 12 / 56
Set points needed: x
Level: 62
Family learned from: Sabotendar
Animal type: Plantoid